Alfred Chicken

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Visuals

Different Variety of Stages

Nice enemy design

Bland character design

You are Alfred Chicken, a chicken [of course] that has to go through a crazy assortment of levels in order to pop balloons to progress to the next level.  You have a dive bomb maneuver to destroy all sorts of enemies that will eventually bring you to a boss battle.  This game will truly settle what came first.  The chicken, the egg, or ALFRED CHICKEN.

Visual

I can’t stress this enough, but Alfred Chicken is a terrible protagonist.  I can’t stand his animations and just the character himself gives me all sorts of hateful emotions that I really don’t want to talk about.  While A.C. gives me these uneasy feelings, the level design does have merits with its changing sceneries and themes. 

The enemy design is also pretty nice with wind up mice, snails with LASERS and SPIKES on their shells and ENEMY WHALES, it’s a nice little thing about this game.

Audio

Like the character, I hate the theme song for this game.  From the start of the game you’re inundated with its repetition and off key tempo changes that it sounds like murder on the ears.

I remember this game in a GamePro magazine I got back in the mid 90s and was completely dumbfounded as to how this was going to be the star of a video game.  Now, some 16 years later, I can see my expectations paid off.

As I said before, this game has no HUD elements so you can’t tell how many lives you have, how many gems you collected or anything which leaves all of the elements to guessing.  I did manage to waste a few lives because I didn’t know what the hell was an enemy and what was a friend.  Pro Tip:  EVERYTHING is out to kill you.

My last life I did reasonably well with me completing level 1 and moving onto ABC Block World.  Here I died when Alfred got stuck in the water level and had no way to go but down.  This was a bad idea as I got killed by a rotating ball.

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