Overview:
Probably one of the most well loved RPG of the 16-bit generation, Chrono Trigger tells the story of our client protagonist, Crono, and his time traveling destiny to stop the world from ending. Along the way he will meet an assorted lively cast of character and enemies from all parts of the world. The game is a good testament to how good story telling, a wonderful bunch of characters, and engaging fight mechanics can stand the test of time and be seen as the high watermark for an entire genre.

Visuals:
When the two systems came out, the Super Nintendo and the Sega Genesis seemed to have been on equal footing. As the generation went on it was pretty apparent that one was vastly superior, visually, than the other and that was the SNES. It’s not a fluke that Chrono Trigger is one of the best looking games on the system. It utilizes all the horsepower the system was capable of to fully engross you in the story. The characters are extremely detailed and emotive. The backgrounds and environments all have a unique look to them to let you know what time period you’re in. The uses of Mode 7 is well used and the way to the boss fight just gets you pumped all the time.

Audio:
Talk about a game with a million and one tunes that will make you hum all of them, this game has it all. All of the music in this game is an instant classic with really no equal.

Completion:
I’m back in my home time! I started the game, met Marle, had a nice little date with her then we got sent back in time where I was deemed a terrorist. I had to rescue the princess to show I wasn’t a bad guy and defeated the monster pretending to be a royal chancellor which allowed me to go home. Marle and I went back to her castle only for them to throw me in prison based on the actions of my character and saying I kidnapped the princess! LIES! I may be in my home time but I’m stuck in prison.

